OVERVIEW
My research and supervision journey in multimedia has led me to the interconnected fields of Virtual Reality (VR), Augmented Reality (AR), Metaverse, Human-Computer Interaction (HCI), User Interface (UI), User Experience (UX), Animation, and Digital Arts. My skills in VR encompass the development of immersive digital environments with Unity and Unreal Engine. In HCI, UI, and UX, I have experience creating intuitive and compelling user interactions through user-centred design principles, extensive usability testing, and rapid prototyping using tools such as Adalo and Figma. This ensures that the interfaces I design are aesthetically pleasing, highly functional, and easy to navigate. Furthermore, I have a background in animation and digital art, employing various animation techniques and digital tools like Blender to create and manage multimedia content. My expertise includes digital graphic creation using Adobe Photoshop and Illustrator. This allows me to deliver innovative, user-friendly digital experiences that are both engaging and functional. My multidisciplinary approach ensures I can address complex challenges and create holistic solutions, integrating technological advancements with a deep understanding of user needs and behaviours. This technical and creative vision combination allows me to contribute significantly to advancing digital multimedia in digital interaction and storytelling.
PUBLICATION CHART
LIST OF PUBLICATION
RESEARCH PIE
LIST OF RESEARCH
CONSULTATION
INTELLECTUAL PROPERTIES
UNDERGRADUATE
POSTGRADUATE
SUPERVISION