RESEARCHER
RESEARCH TITLE
RESEARCHER INFO
Dr.
Harryizman Bin Harun
UUM College of Arts and Sciences
Teknologi Multimedia dan Komunikasi
harry@uum.edu.my
5892
Download CV
RESEARCH PROFILE
Scopus
Publons
ORCiD
Research Gate
Google Scholar
ACADEMIC QUALIFICATION
1
2017, PhD Information Technology, UUM, Universiti Utara Malaysia
2
2003, Masters Teknologi Maklumat, University Of Sydney,Australia, United Kingdom
3
2000, Bachelor Degree Teknologi Maklumat, , Universiti Utara Malaysia
AWARD
1
Khas CODSA, SMMTC, 2021, Pusat Pengajian/Jabatan
2
Anugerah Kecemerlangan SMMTC 2020, SMMTC, 2020, Pusat Pengajian/Jabatan
3
Gold Prize Winner, ICC UUM, 2020, Antarabangsa
4
Best Paper Award, Global Academic Excellence, 2019, Antarabangsa
RECOGNITION
1
AKADEMIK,Journal Editorial Board,Antarabangsa,2019
2
AKADEMIK,Best Paper Award,Antarabangsa,2019
3
REVIEWER,Reviewer,Antarabangsa,2023
4
MULTIMEDIA,Senior Technical Reviewer (Editorial Board),Antarabangsa,2021
5
AKADEMIK,Reviewer,Antarabangsa,2020
6
EDITOR,Guest Editor,Antarabangsa,2023
7
PENGERUSI,Chair Session,Antarabangsa,2021
8
PEMBENTANG,Presenter,Antarabangsa,2021
9
AKADEMIK,Senior Technical Reviewer,Antarabangsa,2023
10
REVIEWER,Reviewer,Antarabangsa,2021
11
ADVISOR,PANEL PENASIHAT,Kebangsaan,2023
12
MULTIMEDIA,Trainer Adobe Animate,Kebangsaan,2019
13
MULTIMEDIA,Trainer Hour of Code,Kebangsaan,2019
14
MULTIMEDIA,Trainer Adobe Animate,Kebangsaan,2019
15
AKADEMIK,Juri Mentor Inovasi,Kebangsaan,2019
16
MULTIMEDIA,Trainer Thunkable,Kebangsaan,2019
17
MULTIMEDIA,Trainer Wix,Kebangsaan,2019
18
MULTIMEDIA,Reviewer,Kebangsaan,2020
19
PANEL PENILAI,Penilai Luar,Kebangsaan,2023
20
INDUSTRI,Participant,Kebangsaan,2020
21
MULTIMEDIA,Penilai Luar,Kebangsaan,2021
22
AKADEMIK,External Examiner,Kebangsaan,2022
23
PEMBENTANG,Presenter,Kebangsaan,2021
24
REVIEWER,Reviewer,Kebangsaan,2021
25
GUEST SPEAKER,Guest Speaker,Kebangsaan,2022
26
AKADEMIK,Panel Penilai Luar,Kebangsaan,2020
27
MULTIMEDIA,Trainer Adobe Illustrator,Universiti,2019
28
PENYELARAS,PENGERUSI PROGRAM SARJANA MUDA SAINS (MULTIMEDIA),Universiti,2023
29
AKADEMIK,Penilai luar,Universiti,2022
30
AKADEMIK,Panel Penilai,Pusat Pengajian/Jabatan,2024
31
AKADEMIK,Fellow ICHMI,Pusat Pengajian/Jabatan,2020
32
MULTIMEDIA,Company Supervisor,Pusat Pengajian/Jabatan,2020
33
PANEL PENILAI,Penilai,Pusat Pengajian/Jabatan,2022
34
AKADEMIK,Panel Penilai,Pusat Pengajian/Jabatan,2023
35
AKADEMIK,Pengurus Program,Pusat Pengajian/Jabatan,2024
36
REVIEWER,Reviewer,Pusat Pengajian/Jabatan,2023
37
AKADEMIK,Penilai Proposal,Pusat Pengajian/Jabatan,2023
38
REVIEWER,Reviewer,Pusat Pengajian/Jabatan,2023
39
PANEL PENILAI,Expert,Antarabangsa,2019
40
MULTIMEDIA,External Examiner,Kebangsaan,2020
41
GUEST SPEAKER,Speaker,Kebangsaan,2022
42
AKADEMIK,Chair Person,Pusat Pengajian/Jabatan,2023
AREA OF EXPERTISE
Computer Animation And Digital Arts (Including Edutainment, Information Processing Services, Integrated And Expert System For Designing, Multimedia Content, Virtual Reality And Virtual Manufacturing)
Malay Language And Literature
E-Culture (Including Digitisation Of Cultural Heritage)
RESEARCH AREA
2D Animation, Game
Digital Storytelling
Folk Literature As Ich
OVERVIEW
Interest in 2D animation, Game design and development, Folk literature as intangible cultural heritage, Digital storytelling (DST).
PUBLICATION CHART
LIST OF PUBLICATION
Ameer Fathima Musfira, Nurulhuda Binti Ibrahim, Harryizman Bin Harun, (2023). EXPLORING THE PERSUASIVE DESIGN ELEMENTS OF INSTAGRAM.
Journal of Information System and Technology Management
, 8(33), 297 - 319.
Norhana Binti Yusof, Harryizman Bin Harun, Nurulnadwan Aziz, (2023). Design and Validation of a Mobile Depression Application for Young Adults through Expert Review.
Journal of Advanced Research in Applied Sciences and Engineering Technology
, 32(2), 277 - 288.
Ameer Fathima Musfira, Nurulhuda Binti Ibrahim, Harryizman Bin Harun, (2022). Sentiment Analysis of Tweets Regarding the Sri Lankan Crisis using Automatic Coding in ATLAS.ti 22.
Sri Lankan Journal of Technology
, 3(Special Issue ), 44 - 50.
Harryizman Bin Harun, Noor Aziah binti Abdullah, (2023). The Song of the Kedidi: The Embodiment of a Hero in a Malay Folktale as an Intangible Cultural Heritage.
Journal of Communication, Language and Culture
, 3(1), 1 - 18.
Harryizman Bin Harun, Subashini a/p Annamalai, Siti Mahfuzah Binti Sarif, (2022). OSIViG: Student Reflections on a Mobile App to Learn the OSI Model.
Proceeding of the 7th Inspirational Scholar Symposium
, 7(), 77 - 91.
Ameer Fathima Musfira, Nurulhuda Binti Ibrahim, Harryizman Bin Harun, (2022). A Thematic Review on Digital Storytelling (DST) in Social Media.
The Qualitative Report
, 27(8), 1590 - 1620.
Subashini a/p Annamalai, Harryizman Bin Harun, (2021). SCI-FUNZY: Design and development of Mobile Game-based Application for Learning Primary Science Year 1, 2 and 3 .
e-Prosiding Seminar Kebangsaan Teknologi Multimedia dan Komunikasi 2021 (NSMTComm'21)
, (), 167 - 173.
Sobihatun Nur binti Abdul Salam, Harryizman Bin Harun, Siti Mahfuzah Binti Sarif, Subashini a/p Annamalai, Mohd. Nizam bin Saad, Noor Aziah binti Abdullah, Siti Syamsul Nurin Binti Mohmad Yazam, (2021). Sintok Forest Preservation Awareness (SiFPrA) Through Digital Media Applications.
Prosiding Seminar Kebangsaan Teknologi Multimedia dan Komunikasi 2021[NSMTComm’21]
, (), - .
Noor Aziah binti Abdullah, CHEANG HUI, Harryizman Bin Harun, (2021). SINGLE-USE PLASTIC: REDUCE OR IGNORE.
International Journal of Law, Government and Communication
, 6(26), 120 - 126.
Harryizman Bin Harun, Huang Zhi Yuan, (2021). Chinese Cultural Festival (C2F) Mobile RPG Game: An Intercultural Communication Tool to Enlighten the Non-Chinese of the Chinese Cultural Festivals.
e-Prosiding NSMTComm'21
, (), 140 - 146.
Fazli Bin Azzali, Ezanee Bin Mohamed Elias, Ali Yusny bin Daud, Harryizman Bin Harun, (2005). Components of Network Servers towards Improving the Effectiveness of E-learning Environment.
Prosiding International Symposium on E-Learning (ISEL) 2005 : E-Learning : Towards Lifelong Learning,
, (), - .
Fazli Bin Azzali, Ezanee Bin Mohamed Elias, Ali Yusny bin Daud, Harryizman Bin Harun, (2004). WIMM: Improving Learning Effectiveness Using Information Technology and Multimedia Tools..
Management Education Excellence: The New Frontiers
, (), 172 - 181.
Harryizman Bin Harun, Azliza Binti Othman, Subashini a/p Annamalai, (2021). Malaysian folktales: An understanding of the motif- index of folk literature applicability in the local folktales’ context.
Journal of Language and Linguistic Studies
, 17(2), 1013 - 1022.
Subashini a/p Annamalai, Yusrita binti Mohd. Yusoff, Harryizman Bin Harun, (2021). User Acceptance of ‘Let’s Talk Now’ Mobile App for Dysarthric Children.
International Journal of Interactive Mobile Technologies
, 15(6), 91 - 107.
Hammuzamer Irwan bin Hamzah, Harryizman Bin Harun, Salina Bt Ismail, Mohd. Nizam bin Saad, Alias bin Mat Nor, (2020). THE DEVELOPMENT OF ZAKAT AND ASNAF DIGITAL STORIES (ZADiS); A PROTOTYPE.
Proceedings of Creative Humanities International Conference (CHiC2020)
, 1(), 157 - 163.
Harryizman Bin Harun, (2020). MALAYSIAN FOLKTALE CONCEPTUAL MODEL (MFCM) CONSTRUCTION: A VISUAL GUIDE TO CLASSIFY THE MALAYSIAN FOLKTALES.
Proceedings of Creative Humanities International Conference (CHiC2020)
, (), 84 - 91.
Harryizman Bin Harun, (2019). MALAYSIAN FOLKTALES: AN UNDERSTANDING OF THE MOTIF-INDEX OF FOLK LITERATURE APPLICABILITY IN THE LOCAL FOLKTALES’ CONTEXT.
International Conference on Language, Philosophy, Education and Heritage
, 1(1), 1 - 10.
Azliza Binti Othman, Harryizman Bin Harun, (2019). The development of Kiddo Shield: Fun children safety application.
e-Prosiding Seminar Teknologi Multimedia dan Komunikasi 2019 (SMTComm19)
, (), 261 - 267.
Harryizman Bin Harun, (2018). Investigation of folktale dramatis personae on a selected Malaysian folktale to test and visualize its applicability and pattern in the Malaysian. context.
Indian Journal of Arts
, 8(-), 68 - 73.
Azliza Binti Othman, Harryizman Bin Harun, (2018). The User Motivation of Game-based Learning Application for Children Safety.
e-Prosiding, Seminar Teknologi Multimedia dan Komunikasi 2018 [SMTCom’18]
, (), 23 - 29.
Asmidah binti Alwi, Harryizman Bin Harun, Azliza Binti Othman, (2019). Safeguarding Malaysian Folktale Through Adventure Game.
Jurnal Komunikasi: Malaysian Journal of Communication
, 35(2), 447 - 463.
Harryizman Bin Harun, (2018). AN ACCEPTANCE AND EXCLUSION OF MALAYSIAN FOLKTALES BASED ON ESTABLISHED QUALIFYING FACTORS TO CREATE A MALAYSIAN FOLKTALE CLASSIFICATION SYSTEM FOR SAFEGUARDING PURPOSE.
Journal of Social Science Research
, 4(12), 333 - 342.
Sobihatun Nur binti Abdul Salam, Ariffin bin Abdul Mutalib, Harryizman Bin Harun, Yussalita Binti Md. Yussop, Subashini a/p Annamalai, (2018). Effects of Digital Persuader for Society in Reducing Children Dental Anxiety.
Journal of Telecommunication, Electronic and Computer Engineering
, 10(123), 1520 - 1525.
Harryizman Bin Harun, Nassiriah binti Shaari, Azliza Binti Othman, (2018). Infographic as a tool to Facilitate Teaching and Learning.
Proceedings of SMMTC Postgraduate Symposium 2018 in "Advancing Research in Communication, Media and Multimedia: Theory, Methodology and Applications"
, (), 99 - 103.
Harryizman Bin Harun, Zulikha Bt Jamaludin, (2018). A Conceptual Model of Folktale Classification as a Visual Guide to a Malaysian Folktale Classification System Development .
MATEC Web of Conferences
, 150(), - .
Harryizman Bin Harun, Zulikha Bt Jamaludin, (2016). An identification of dramatis personae distribution in Malaysian folktales for structural classification as a preservation means Of Malaysian folktales.
Revista Técnica de la Facultad de Ingeniería
, 39(9), 22 - 30.
Mohd. Nizam bin Saad, Abd Hadi Bin Abd Razak, Harryizman Bin Harun, (2006). Content Benchmarking Evaluation for Information Technology Faculty Website of Malaysian Public Universities.
PROSIDING PERSIDANGAN KEBANGSAAN PENGURUSAN AWAM
, 1(1), 1 - 9.
RESEARCH PIE
LIST OF RESEARCH
ENHANCING STUDENTS' ABILITY TO DEFINE THE COMPUTER NETWORK HACKERS CONCEPTS USING RPG MOBILE GAME APP IN MULTIMEDIA SYSTEM NETWORKING CLASSROOM (2023), Leader, Universiti
PEMBELAJARAN ZAKAT SECARA INSIDENTAL MELALUI PERMAINAN SIMULASI MUDAH ALIH (2021), Member, Kementerian/agensi lain
CBT MOBILE HEALTH APPLICATION-BASED INTERVENTION FOR ENHANCING ENGAGEMENT AND COPING STYLES AMONG UNIVERSITY STUDENTS WITH DEPRESSION (2021), Member, Universiti
INVESTIGATING THE EFFECTIVENESS OF DEDICT METHOD TO ENHANCE STUDENT DIGITAL SKILLS IN THE 'HAND-ON' DIGITAL MULTIMEDIA CLASSROOM (2021), Member, Universiti
IMPROVING STUDENTS' UNDERSTANDING OF THE OPEN SYSTEM INTERCONNECTION (OSI) MODEL DATA FLOW USING OSIVIG (OSI INTERACTIVE VISUAL GUIDE) IN MULTIMEDIA SYSTEM NETWORKING CLASSROOM (2021), Leader, Universiti
ZAKAT AND ASNAF DIGITAL STORIES (ZADIS) : TOWARDS ENGLISHTENING THE PUBLIC OF ZAKAT AND ASNAF CONCEPT (2019), Member, Kementerian/agensi lain
DIGITAL QURANIC STORIES TAXONOMY (DIQUST) (2019), Member, Universiti
SINTOK FOREST PRESERVATION AWARENESS (SIFPRA) DIGITAL MEDIUM APPLICATION (2019), Member, Universiti
APLIKASI PERWAKILAN VISUAL DIGITAL UNTUK PERLINDUNGAN WAYANG KULIT MELAYU (2019), Member, Universiti
SAFEGUARDING OF MALAYSIAN THROUGH FOLKTALE ADVENTURE GAME FOR TEENAGER (2017), Leader, Universiti
Core Elements of Digital Storytelling : A Conceptual Model (2011), Leader, Universiti
INVESTIGATING THE EFFECTS OF DIGITAL PERSUADER IN REDUCING DENTAL ANXIETY AMONG RURAL CHILDREN (2011), Member, Universiti
E-Tajweed Learning Model using Semantic Concept and Multimedia Elements (2010), Member, Universiti
Development of an Augmented Reality Model for Supporting Teaching and Learning Science Subject (2010), Member, Universiti
SEMANTIC OBJECT FOR E-TAJWEED LEARNING MODEL (e-TLM) (2009), Member, Kpt
REQUIREMENT MODEL FOR TEACHING AND LEARNING SCIENCES SUBJECT USING AUGMENTED REALITY TECHNOLOGY (2009), Member, Kpt
CORE ELEMENTS OF DIGITAL STORYTELLING (2008), Leader, Kpt
CENTRALIZING INFORMATION USING A RICH INTERNET APPLICATION (RIA) (2004), Leader, Universiti
CONSULTATION
Year
Title
Membership
Funder
Level
Status
2010
Kajian "peningkatan skil pembangunan animasi 3d (p-spa)"
Member
Government
National
Completed
INTELLECTUAL PROPERTIES
Year
Reference No
IP Type
Title of Inventor (Principal Inventor/Member)
Status of IP
2022
20220264
Copyright
Padi MAS (Malaysia Agricultural Simulation) Game
- (
MEMBER
)
FILED
2022
20220201
Copyright
Open Systems Interconnection Visual Guide (OSIViG) app
- (
PRINCIPAL INVENTOR
)
FILED
2021
20210294
Copyright
Sintok Forest Preservation Awareness Documentary Public Service Announcement
- (
MEMBER
)
FILED
2021
20210293
Copyright
2D Animation for Sintok Forest Preservation Awareness (SiFPrA)
- (
MEMBER
)
FILED
2021
20210292
Copyright
Sintok Forest Preservation Awareness (SiFPRA) ForestAR: Mobile AR (Augmented Reality) E-Book
- (
MEMBER
)
FILED
2021
20210288
Copyright
Sintok Forest Preservation Awareness (SiFPRA) Interactive E-Book
- (
MEMBER
)
FILED
2021
20210287
Copyright
Sintok Forest Preservation Awareness Documentary
- (
MEMBER
)
FILED
2019
20190124
Copyright
Rorys Math Adventure (Romaad)
- (
MEMBER
)
FILED
2019
20190044
Copyright
Malaysian Folktale Adventure Game: Orkid Emas
- (
PRINCIPAL INVENTOR
)
FILED
2013
20140003
Copyright
"TEKNIK PENCERITAAN UNTUK KANDUNGAN TV: VIDEO KOMIK (FATIHAH: DIA BERBEZA) "
- (
)
FILED
2013
20140001
Copyright
TEKNIK PENCERITAAN UNTUK KANDUNGAN TV: VIDEO KOMIK (FATIHAH: DIA BERBEZA)
- (
)
FILED
2023
2023283
Copyright
A DESIGN FRAMEWORK FOR PERSUASIVE EPHEMERAL DIGITAL STORYTELLING IN SOCIAL MEDIA (PEDStiSM)
- (
MEMBER
)
FILED
UNDERGRADUATE
Course Code
Course Name
STMX3912
Practicum
TV2003
Introduction to multimedia system
STIV3023
Multimedia system networking
STIV3093
Game application development
TV3023
Multimedia system network
SDG3011
Management ethics
SDG2011
Personal financial planning
TIV1023
Multimedia system foundation
SDG3021
Patriotism and volunteerism
TIV3023
Multimedia system networking
STIX3923
Project 2
STIX3913
Project i
TMX3998
Practicum
SDG2031
Living in the multi-cultural society
STIV3043
Technology video digital
SDG1011
High touch communication
TIV3083
Multimedia design
STIV1013
Programming language and authoring
STIV1043
Visual design principle
TIX3998
Practicum
TIV3063
Mobile multimedia technology and ubiquitous computing
EEP2032
Living in the multi-cultural society
SDG1021
Thinking skill
STIV2043
Digital audio technology
STIV1023
Multimedia system foundation
STIV3083
Multimedia design
SDG2021
Entrepreneurship
TIV2013
Human computer interaction
EEP1032
Personal development and character building
TIX3988
Practicum
POSTGRADUATE
Course Code
Course Name
SUPERVISION
Matric
Name
Status
Title
802929
Tenh Hock Kuan
Completed
Conceptual Model of Digital Storytelling (DST)
904788
THAER M.M.ABUQUBAITA
Active
The Impact of 3D Animation movies on Palestinian school in Hebron
906319
ZHANG, TONG
Active
Research on the Animation Storyboard in 2D Animations
906470
XIONG, SIHAN
Not Active
Humanistic Spirit of Chinese Animation in 21st Century - The Application of Oriental Visual Culture in Animation
906730
SUN, WENXIN
Active
BASED ON THE BLENDING OF CHINESE CLASSICAL GARDENS IN THE MING DYNASTY AND EUROPEAN CLASSICAL GARDENS IN THE RENAISSANCE
906922
WANG, FANGHUA
Deferred
Aesthetic Research and Cultural Construction in Chinese School of Animation
907006
LIU, JIARUN
Active
Research on the Application of "Nine Sons of the Dragon" in Chinese Dragon Culture in Animation Image Design
907252
ZHONG, JING
Not Active
Research on the Development of Chinese Animation Dramas or Anime
907532
LI JIAXIN
Active
Research on the design of auspicious motifs
803100
Huda Wahida binti Rosli
Completed
Augmented Reality Model for Pre-School Learning
803123
Nor Hashidah binti Mohd Nasir
Not Active
Development Of E-Learning Tajweed For Primary School
825090
AHMAD BIN HASHIM
Not Active
Hibridisasi Media dalam Tipografi Kinetik: Satu Kajian Terhadap Beberapa Puisi Digital Terpilih
827697
FATHIMA MUSFIRA AMEER
Completed
A Design Framework for Persuasive Ephemeral Digital Storytelling in Social Media (PEDStiSM) through the ''Stories'' Feature
904951
CHITRA A/P SUPARMANIAM
Not Active
Conceptual Model of an Interactive Mobile Augmented Reality for Indian Folklore Panchatantra story based on Digital Storytelling Elements
907546
HE, RUIHUA
Active
STUDY OF ORIENTAL TRADITIONAL SYMBOLS APPLICATION IN CONTEMPORARY VISUAL COMMUNICATION DESIGN